But she would quickly dye her hair sometimes. What else about that character is inspired by your wife? I assume she didn’t have pink hair. That scene, when she first turns around, is based on a real event when we first met. I incorporated a lot of who I am and who Mary Ann was into the characters. I created that mini planet, and then it just makes sense, for the characters to fit in, to make them a little more squashed and cute-kind of matching what the tiny planet looks like. I don’t want to create too big of a world. So it’s obvious to me to just stay put on this tiny planet without any other atmosphere. How did you decide what they would look and feel like? Tell me about creating these characters, especially the main two characters that fall in love. So it inspired me to share with people that losing a loved one can be overcome by surrounding yourself with people you love, and I really just want to share that message. I realized Mary Ann was my air, and my daughters saved me.
![blush blush game characters blush blush game characters](https://i.ytimg.com/vi/rAvy2lpEQ_0/maxresdefault.jpg)
Then I struggled to go back to work for several months, and I found myself looking back to that moment.
![blush blush game characters blush blush game characters](https://www.gamegrin.com/assets/games/blush-blush/screenshots/blush-blush-screenshot-4.jpg)
Fortunately, for me, I was lucky that both of my daughters were around me when it happened. I had to call a friend doctor of ours to let me know that I’m having a panic attack-which, I’ve heard of panic attacks before, but I didn’t know that that’s how it is. Joe Mateo: I lost my wife Mary Ann from breast cancer four and a half years ago, and I couldn’t breathe that night. Vanity Fair: Where did this idea come from, and when did you first think about making it?